using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ShipUIParameterPanel : MonoBehaviour
{
    protected ShipUI m_ShipUI;
    public ShipUI.ShipUIType m_ParameterType;
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
    public virtual void OnSelected(ShipUI shipUI)
    {
        Show();
        m_ShipUI = shipUI;
    }
    public void Hide()
    {
        gameObject.SetActive(false);
    }
    public void Show()
    {
        gameObject.SetActive(true);
    }
}
